i    
Level design /
Environment art


In game industry working
since 2005
at the time RELEASED TITLES:

2011 – “Legends of Troy”
(Play Station 3, XBOX 360)
2010 – “Fist of the North Star”
(Play Station 3, XBOX 360)
2008 – “Prey the stars”
(Nintendo DS)
2007 – “Musou Orochi”
(PSP)
2007 – “Fatal Inertia”
(Play Station 3, XBOX 360)
2005 – “Dynasty Warriors”
(Play Station 3, XBOX 360)
2004 – “Samurai Warriors”
( Play Station 3, XBOX 360)
2004 – “Uncharted Waters”
(Online)


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  LEGENDS OF TROY
     
   
RESPONSIBILITIES:

Level design:
- Level creation (level layout / map creation, blocking, terrain work, object placement, collision, atmosphere, level optimization)
- Levels art asset concept creation.
- 3D modeling, texturing.

Management:
- Level art asset creation (3D, 2D).
- Organizing / managing level team work located in Canada and in Lithuania.
- Levels art asset documentation (object list, concept design, 3d modeling, texturing)


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    LINDENFORT
     
   
RESPONSIBILITIES:

- Town plan creation.
- Object creation.

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    FATAL INERTIA
     
   
RESPONSIBILITIES:

- Level design:
- Level creation (level layout / map creation, terrain work, object placement, collision, level optimization)
- Levels art asset concept creation.

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    DAIKOUKAI JIDAI ONLINE
     
   
RESPONSIBILITIES:

Interior creation:
- Modeling
- Texturing
- Vertex color

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    UNCHARTED
     
   
RESPONSIBILITIES:

Level design:
- Stage object placement
- Terrain work
- Atmosphere creation

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    i resume